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WHAT I DO!

CHARACTER RIGGING

MODELING

ENVIRONMENTS

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ABOUT ME!

Having spent most of my life in Ghana, I came to the US to study and become a part of the media arts community, most specifically animation in entertainment. I trained in Autodesk Maya and 3ds Max, specializing in asset modeling, and character rigging. My goal is to embark on a journey of life long learning to gain insight and experience from the industry and be a part of a big studio's movie production.

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